OptionalcameraOptionalcascadeFraction of each cascade interval blended into the following cascade. Defaults to 0.1.
OptionalcascadeNumber of camera-frustum cascades. Defaults to 1; the supported range is 1–4.
OptionalcascadeMaximum view-space shadow distance. Defaults to the active camera far plane.
OptionalcascadeBlend between uniform (0) and logarithmic (1) cascade split placement. Defaults to
0.5.
OptionaldebugDisplay the shadow camera helper; it does not draw the shadow texture over the scene.
OptionalheightOptionalmaxOptionalminOptionalshadowArt-directed contrast applied to filtered directional-shadow occlusion. 1 preserves the
physically sampled visibility, values above 1 deepen partial PCF coverage, and 0
disables the visible shadow contribution. Defaults to 1; the supported range is 0–4.
OptionalstabilizeSnap automatic cascade projections to shadow texels. Defaults to true.
Optionalwidth
Directional-light shadow controls.
Values greater than one for
cascadeCountenable camera-relative cascaded shadow maps. ManualcameraInfobounds remain available for the single-cascade compatibility path.