Hilo3d API - v2.0.0
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    Interface GLTFMaterial

    interface GLTFMaterial {
        alphaCutoff?: number;
        alphaMode?: "BLEND" | "OPAQUE" | "MASK";
        doubleSided?: boolean;
        emissiveFactor?: readonly number[];
        emissiveTexture?: GLTFTextureInfo;
        extensions?: Readonly<Record<string, unknown>>;
        extras?: JsonValue;
        name?: string;
        normalTexture?: GLTFTextureInfo;
        occlusionTexture?: GLTFTextureInfo;
        pbrMetallicRoughness?: GLTFPBRMetallicRoughness;
        technique?: GLTFIndex;
        transparencyTexture?: GLTFTextureInfo;
        values?: Readonly<Record<string, GLTFMaterialValue>>;
    }

    Hierarchy (View Summary)

    Index
    alphaCutoff?: number
    alphaMode?: "BLEND" | "OPAQUE" | "MASK"
    doubleSided?: boolean
    emissiveFactor?: readonly number[]
    emissiveTexture?: GLTFTextureInfo
    extensions?: Readonly<Record<string, unknown>>
    extras?: JsonValue
    name?: string
    normalTexture?: GLTFTextureInfo
    occlusionTexture?: GLTFTextureInfo
    pbrMetallicRoughness?: GLTFPBRMetallicRoughness
    technique?: GLTFIndex
    transparencyTexture?: GLTFTextureInfo
    values?: Readonly<Record<string, GLTFMaterialValue>>