Hilo3d API - v2.0.0
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    Interface GPUDrivenVertexAttribute

    One attribute sourced from a graph vertex buffer.

    interface GPUDrivenVertexAttribute {
        byteOffset: number;
        format: GPUDrivenVertexFormat;
        shaderLocation: number;
    }
    Index
    byteOffset: number

    Byte offset from the start of one vertex or instance element.

    Portable scalar or vector representation in the source buffer.

    shaderLocation: number

    Vertex-shader input location.