Hilo3d API - v2.0.0-alpha.3
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    Interface MaterialPipelineState

    Immutable pipeline state owned by one semantic material pass.

    interface MaterialPipelineState {
        alphaToCoverage: boolean;
        blend?: Readonly<MaterialBlendState>;
        cullMode: MaterialCullMode;
        depthCompare: MaterialCompareFunction;
        depthRange: readonly [number, number];
        depthTest: boolean;
        depthWrite: boolean;
        frontFace: MaterialFrontFace;
        stencil?: Readonly<MaterialStencilState>;
        wireframe: boolean;
    }
    Index
    alphaToCoverage: boolean
    blend?: Readonly<MaterialBlendState>
    depthRange: readonly [number, number]
    depthTest: boolean
    depthWrite: boolean
    stencil?: Readonly<MaterialStencilState>
    wireframe: boolean

    Line-list rasterization request. Geometry normalization remains a renderer concern.