ReadonlymaxMaximum bind groups in one pipeline layout.
ReadonlymaxMaximum bindings declared by one bind group.
ReadonlymaxMaximum byte size of any GPU buffer.
ReadonlymaxMaximum simultaneous color attachments in one raster pass.
Optional ReadonlymaxMaximum shader invocations in one workgroup.
Optional ReadonlymaxMaximum X dimension of a compute workgroup.
Optional ReadonlymaxMaximum Y dimension of a compute workgroup.
Optional ReadonlymaxMaximum Z dimension of a compute workgroup.
Optional ReadonlymaxMaximum direct dispatch count in each dimension.
Optional ReadonlymaxMaximum workgroup address-space storage in bytes.
Optional ReadonlymaxMaximum dynamic storage-buffer bindings in one pipeline layout.
ReadonlymaxMaximum sampled textures visible to one shader stage.
Optional ReadonlymaxMaximum byte range of one storage-buffer binding.
Optional ReadonlymaxMaximum storage buffers visible to one shader stage, when storage is supported.
Optional ReadonlymaxMaximum storage textures visible to one shader stage, when storage is supported.
ReadonlymaxMaximum width or height of a two-dimensional texture.
Optional ReadonlyminRequired byte alignment for static and dynamic storage-buffer offsets.
Public limits that a pipeline may inspect without observing native backend types.