Hilo3d API - v2.0.0
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    Interface RenderPipelineTargetResources

    Frame-scoped graph handles representing one imported or persistent render target.

    interface RenderPipelineTargetResources {
        colorAttachmentCount: number;
        depthStencil: RenderGraphTextureHandle | null;
        height: number;
        sampleCount: RenderTargetSampleCount;
        width: number;
        color(index: number): RenderGraphTextureHandle;
    }
    Index
    colorAttachmentCount: number

    Number of continuous color attachments.

    depthStencil: RenderGraphTextureHandle | null

    Depth/stencil attachment handle, or null when absent.

    height: number

    Target height in physical pixels.

    Target raster sample count.

    width: number

    Target width in physical pixels.