ReadonlybackendReadonlyclassReadonlyisReadonlylightReadonlyreadyReadonlyrenderReadonlyrenderReadonlyresourceCreate a WebGPU renderer-owned storage buffer. WebGL 2 rejects this operation.
Explicit opt-in access to a backend extension; unknown names return null.
Return the viewport that numeric shader semantics use for the active render pass.
Optionaltype: stringOptionallistener: EventListenerOptionalonce: booleanPresent the first color attachment of a renderer-owned target to the canvas.
Optionaltarget: RenderTargetOptionalfireEvent: booleanRecord resource-ready renderer passes in one synchronous backend frame boundary.
OptionalfireEvent: booleanOptionalforce: booleanOptionaloptions: RenderTargetSelectionOptionsResolve after all work submitted before this call has completed.
Public backend-neutral renderer contract used by Stage and scene resources.