OptionalalphaOptionalantialiasOptionalcameraSubtract one frame-wide camera origin from GPU camera/model transforms while preserving CPU world coordinates. This improves large-world precision and enables stable temporal inputs.
OptionalclearOptionaldepthOptionaldomOptionalfailOptionalfogOptionalforceOptionalforceOptionalfragmentOptionalheightOptionaloffsetOptionaloffsetOptionalpixelOptionalpowerOptionalpremultipliedOptionalpreserveWebGPU has no preserved default framebuffer.
OptionalrenderingRenderer policy bundle. Defaults to portable.
OptionalrenderRenderer-local scriptable pipeline factory. Defaults to ForwardRenderPipelineFactory.
OptionalrequiredOptionalrequiredOptionalshadowShadow-atlas update policy. Defaults to paged; use full for fully dynamic scenes.
OptionalstencilOptionaluseOptionaluseOptionalvertexOptionalwidth
WebGPU renderer creation options.