Hilo3d API - v2.0.0
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    Interface TextureParameters<Image>

    interface TextureParameters<Image = TextureImageSource> {
        anisotropic?: number;
        autoUpdate?: boolean;
        compressed?: boolean;
        depth?: number;
        flipY?: boolean;
        format?: number;
        height?: number;
        image?: Image | null;
        internalFormat?: number;
        isImageCanRelease?: boolean;
        magFilter?: number;
        minFilter?: number;
        mipmaps?: TextureMipmap[] | null;
        name?: string;
        needDestroy?: boolean;
        needUpdate?: boolean;
        premultiplyAlpha?: boolean;
        target?: number;
        type?: number;
        uv?: TextureUVChannel;
        width?: number;
        wrapR?: number;
        wrapS?: number;
        wrapT?: number;
    }

    Type Parameters

    Hierarchy (View Summary)

    Index
    anisotropic?: number
    autoUpdate?: boolean
    compressed?: boolean
    depth?: number

    3D depth or 2D-array layer count. It must be 1 for 2D and cube textures.

    flipY?: boolean
    format?: number
    height?: number
    image?: Image | null
    internalFormat?: number
    isImageCanRelease?: boolean
    magFilter?: number
    minFilter?: number
    mipmaps?: TextureMipmap[] | null
    name?: string
    needDestroy?: boolean
    needUpdate?: boolean
    premultiplyAlpha?: boolean
    target?: number
    type?: number
    width?: number
    wrapR?: number

    R-axis addressing mode for 3D and 2D-array textures.

    wrapS?: number
    wrapT?: number