Hilo3d API - v2.0.0
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    Type Alias ComputeShaderBinding

    ComputeShaderBinding:
        | Readonly<
            {
                binding: number;
                dynamicOffset?: boolean;
                group: number;
                kind: "uniform-buffer"
                | "read-only-storage-buffer";
                minBindingSize?: number;
                name: string;
            },
        >
        | Readonly<
            {
                binding: number;
                group: number;
                kind: "sampled-texture";
                name: string;
                sampleType: ComputeTextureSampleType;
                viewDimension?: ComputeTextureViewDimension;
            },
        >
        | Readonly<
            {
                binding: number;
                group: number;
                kind: "sampler"
                | "non-filtering-sampler"
                | "comparison-sampler";
                name: string;
            },
        >
        | Readonly<
            {
                access: ComputeStorageBufferAccess;
                binding: number;
                dynamicOffset?: boolean;
                group: number;
                kind: "storage-buffer";
                minBindingSize?: number;
                name: string;
            },
        >
        | Readonly<
            {
                access: "write-only";
                binding: number;
                format: ComputeStorageTextureFormat;
                group: number;
                kind: "storage-texture";
                name: string;
                viewDimension?: ComputeStorageTextureViewDimension;
            },
        >

    Explicit binding ABI for one Direct WGSL compute shader.