Variable MaterialAttributeSemanticConst
MaterialAttributeSemantic: Readonly<
{
COLOR_0: "COLOR_0";
NORMAL: "NORMAL";
POSITION: "POSITION";
SKIN_INDICES: "SKININDICES";
SKIN_WEIGHTS: "SKINWEIGHTS";
TANGENT: "TANGENT";
TEXCOORD_0: "TEXCOORD_0";
TEXCOORD_1: "TEXCOORD_1";
},
> = ...
Stable vertex-attribute semantics understood by the shared renderer.