Hilo3d API - v2.0.0-alpha.3
    Preparing search index...

    Variable MaterialUniformSemanticConst

    MaterialUniformSemantic: Readonly<
        {
            ALPHA_CUTOFF: "ALPHACUTOFF";
            AMBIENT_COLOR: "AMBIENT";
            AMBIENT_LIGHTS_COLOR: "AMBIENTLIGHTSCOLOR";
            ANISOTROPY_ROTATION: "ANISOTROPYROTATION";
            ANISOTROPY_STRENGTH: "ANISOTROPYSTRENGTH";
            AREA_LIGHTS_COLOR: "AREALIGHTSCOLOR";
            AREA_LIGHTS_HEIGHT: "AREALIGHTSHEIGHT";
            AREA_LIGHTS_POSITION: "AREALIGHTSPOS";
            AREA_LIGHTS_WIDTH: "AREALIGHTSWIDTH";
            ATTENUATION_COLOR: "ATTENUATIONCOLOR";
            ATTENUATION_DISTANCE: "ATTENUATIONDISTANCE";
            BASE_COLOR: "BASECOLOR";
            CAMERA_FAR: "CAMERAFAR";
            CAMERA_NEAR: "CAMERANEAR";
            CAMERA_POSITION: "CAMERAPOSITION";
            CAMERA_TYPE: "CAMERATYPE";
            CLEARCOAT_FACTOR: "CLEARCOATFACTOR";
            CLEARCOAT_NORMAL_SCALE: "CLEARCOATNORMALSCALE";
            CLEARCOAT_ROUGHNESS_FACTOR: "CLEARCOATROUGHNESSFACTOR";
            DIFFUSE_COLOR: "DIFFUSE";
            DIFFUSE_ENV_INTENSITY: "DIFFUSEENVINTENSITY";
            DIFFUSE_ENV_SPHERICAL_HARMONICS: "DIFFUSEENVSPHEREHARMONICS3";
            DIRECTIONAL_CASCADE_MATRICES: "DIRECTIONALCASCADEMATRICES";
            DIRECTIONAL_CASCADE_PARAMS: "DIRECTIONALCASCADEPARAMS";
            DIRECTIONAL_CASCADE_SPLITS: "DIRECTIONALCASCADESPLITS";
            DIRECTIONAL_LIGHT_SPACE_MATRIX: "DIRECTIONALLIGHTSPACEMATRIX";
            DIRECTIONAL_LIGHTS_COLOR: "DIRECTIONALLIGHTSCOLOR";
            DIRECTIONAL_LIGHTS_INFO: "DIRECTIONALLIGHTSINFO";
            DIRECTIONAL_LIGHTS_SHADOW_BIAS: "DIRECTIONALLIGHTSSHADOWBIAS";
            DIRECTIONAL_LIGHTS_SHADOW_MAP_SIZE: "DIRECTIONALLIGHTSSHADOWMAPSIZE";
            EMISSION_COLOR: "EMISSION";
            EMISSION_FACTOR: "EMISSIONFACTOR";
            FOG_COLOR: "FOGCOLOR";
            FOG_INFO: "FOGINFO";
            GLOSSINESS: "GLOSSINESS";
            IOR: "IOR";
            IRIDESCENCE_FACTOR: "IRIDESCENCEFACTOR";
            IRIDESCENCE_IOR: "IRIDESCENCEIOR";
            IRIDESCENCE_THICKNESS_MAXIMUM: "IRIDESCENCETHICKNESSMAXIMUM";
            IRIDESCENCE_THICKNESS_MINIMUM: "IRIDESCENCETHICKNESSMINIMUM";
            JOINT_MATRIX: "JOINTMATRIX";
            LOCAL: "LOCAL";
            LOG_DEPTH: "LOGDEPTH";
            MATERIAL_TEXTURE_CHANNELS: "MATERIALTEXTURECHANNELS";
            MATERIAL_TEXTURE_INFO: "MATERIALTEXTUREINFO";
            MATERIAL_TEXTURE_TRANSFORMS: "MATERIALTEXTURETRANSFORMS";
            METALLIC: "METALLIC";
            MODEL: "MODEL";
            MODEL_INVERSE: "MODELINVERSE";
            MODEL_NORMAL: "MODELINVERSETRANSPOSE";
            MODEL_VIEW: "MODELVIEW";
            MODEL_VIEW_INVERSE: "MODELVIEWINVERSE";
            MODEL_VIEW_NORMAL: "MODELVIEWINVERSETRANSPOSE";
            MODEL_VIEW_PROJECTION: "MODELVIEWPROJECTION";
            MODEL_VIEW_PROJECTION_INVERSE: "MODELVIEWPROJECTIONINVERSE";
            MORPH_WEIGHTS: "MORPHWEIGHTS";
            NORMAL_DECODE_MATRIX: "NORMALDECODEMAT";
            NORMAL_MAP_SCALE: "NORMALMAPSCALE";
            OBJECT_ID_COLOR: "OBJECTIDCOLOR";
            OCCLUSION_STRENGTH: "OCCLUSIONSTRENGTH";
            OPACITY: "TRANSPARENCY";
            POINT_LIGHT_CAMERA: "POINTLIGHTCAMERA";
            POINT_LIGHT_SPACE_MATRIX: "POINTLIGHTSPACEMATRIX";
            POINT_LIGHTS_COLOR: "POINTLIGHTSCOLOR";
            POINT_LIGHTS_INFO: "POINTLIGHTSINFO";
            POINT_LIGHTS_POSITION: "POINTLIGHTSPOS";
            POINT_LIGHTS_RANGE: "POINTLIGHTSRANGE";
            POINT_LIGHTS_SHADOW_BIAS: "POINTLIGHTSSHADOWBIAS";
            POINT_SHADOW_MATRICES: "POINTSHADOWMATRICES";
            POSITION_DECODE_MATRIX: "POSITIONDECODEMAT";
            PROJECTION: "PROJECTION";
            PROJECTION_INVERSE: "PROJECTIONINVERSE";
            REFLECTIVITY: "REFLECTIVITY";
            REFRACT_RATIO: "REFRACTRATIO";
            REFRACTIVITY: "REFRACTIVITY";
            RENDERER_SIZE: "RENDERERSIZE";
            ROUGHNESS: "ROUGHNESS";
            SHADOW_ATLAS_RECTS: "SHADOWATLASRECTS";
            SHADOW_ATLAS_SIZE: "SHADOWATLASSIZE";
            SHININESS: "SHININESS";
            SPECULAR_COLOR: "SPECULAR";
            SPECULAR_ENV_INTENSITY: "SPECULARENVINTENSITY";
            SPECULAR_ENV_MATRIX: "SPECULARENVMATRIX";
            SPECULAR_ENV_MIP_COUNT: "SPECULARENVMAPMIPCOUNT";
            SPOT_LIGHT_SPACE_MATRIX: "SPOTLIGHTSPACEMATRIX";
            SPOT_LIGHTS_COLOR: "SPOTLIGHTSCOLOR";
            SPOT_LIGHTS_CUTOFFS: "SPOTLIGHTSCUTOFFS";
            SPOT_LIGHTS_DIRECTION: "SPOTLIGHTSDIR";
            SPOT_LIGHTS_INFO: "SPOTLIGHTSINFO";
            SPOT_LIGHTS_POSITION: "SPOTLIGHTSPOS";
            SPOT_LIGHTS_RANGE: "SPOTLIGHTSRANGE";
            SPOT_LIGHTS_SHADOW_BIAS: "SPOTLIGHTSSHADOWBIAS";
            SPOT_LIGHTS_SHADOW_MAP_SIZE: "SPOTLIGHTSSHADOWMAPSIZE";
            THICKNESS_FACTOR: "THICKNESSFACTOR";
            TRANSMISSION_FACTOR: "TRANSMISSIONFACTOR";
            UV_DECODE_MATRIX: "UVDECODEMAT";
            UV1_DECODE_MATRIX: "UV1DECODEMAT";
            VIEW: "VIEW";
            VIEW_INVERSE: "VIEWINVERSE";
            VIEW_INVERSE_NORMAL: "VIEWINVERSEINVERSETRANSPOSE";
            VIEW_PROJECTION: "VIEWPROJECTION";
            VIEWPORT: "VIEWPORT";
        },
    > = ...

    Stable non-texture uniform semantics understood by the shared renderer.