Records the renderer's shared shadow-atlas pass set.
A shadow atlas can expand to several graph passes, so this primitive records directly through RenderPipelineContext instead of masquerading as one ScriptableRenderPass node.
ScriptableRenderPass
Readonly
Stable diagnostic name for shadow recording failures.
Record all required atlas slices synchronously.
Records the renderer's shared shadow-atlas pass set.
A shadow atlas can expand to several graph passes, so this primitive records directly through RenderPipelineContext instead of masquerading as one
ScriptableRenderPassnode.