ReadonlycameraCamera supplied to the current renderer invocation.
ReadonlycapabilitiesEffective capabilities for the current device generation.
ReadonlyclearRenderer clear color snapshotted for this synchronous invocation.
ReadonlyframeMonotonic application frame index.
ReadonlygraphBackend-neutral graph facade for this invocation.
ReadonlyoutputPhysical output metadata.
ReadonlysceneScene supplied to the current renderer invocation.
ReadonlyuseWhether scene depth uses the renderer's logarithmic depth encoding.
ReadonlyviewportActive viewport in physical pixels.
Acquire one runtime-owned, high-water reusable parameter slot.
Select and sort a reusable draw list from current-frame culling results.
Collect camera-visible scene meshes and lights into a frame-scoped handle.
Optionaloptions: Readonly<CullingOptions>Update scene world matrices and the active camera without building a CPU render list.
Record the shared directional, spot, and point-light shadow atlas for these results.
Returns the exact graph texture and packed sampling data, or null when no shadow slice is
active. The returned arrays are frame-scoped and must not be retained after record().
Optionaloptions: Readonly<RenderPipelineShadowOptions>Stage a dirty upload to a pipeline-owned storage buffer before importing it into this graph. Failed frames retain the dirty CPU shadow for a later valid submission.
Frame-scoped recording context; retaining it after record() returns is an error.