ReadonlybuffersReadonly storage resources in sorted storage-buffer ABI order.
ReadonlycolorOne or more color attachments matching continuous fragment output locations.
Optional ReadonlydepthOptional depth/stencil attachment and load/store policy.
ReadonlydrawDirect or GPU-authored indirect draw command.
Optional ReadonlyindexRequired only by draw-indexed-indirect.
Optional ReadonlysamplersImmutable samplers in sorted sampler ABI order.
Optional ReadonlyscissorOptional dynamic scissor in physical attachment pixels.
Optional ReadonlystencilOptional unsigned dynamic stencil reference.
Optional ReadonlytexturesSampled graph textures in sorted sampled-texture ABI order.
Optional Readonlyuniformstd140 resources in sorted uniform-buffer ABI order.
Optional ReadonlyvertexGraph vertex buffers in the same order as vertexLayouts.
Optional ReadonlyviewportOptional dynamic viewport in physical attachment pixels.
Frame-scoped graph resources consumed by one GPU-driven draw.