Hilo3d API - v2.0.0-alpha.3
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    Interface SceneRenderPassParameters

    Retained parameters consumed by SceneRenderPass.

    Index
    colorAttachments: readonly Readonly<RenderPipelineColorAttachment>[]

    Continuous color attachments in fragment-output location order.

    depthStencilAttachment?: Readonly<RenderPipelineDepthStencilAttachment>

    Optional depth/stencil attachment shared by every draw in the list.

    Opaque scene color sampled by transmission/volume materials in this pass. The graph keeps this input distinct from the active color attachment, preventing raster feedback.

    rendererList: RendererListHandle

    One setup-declared renderer list prepared through the shared mesh draw processor.

    Optional execution scissor in physical attachment pixels.

    stencilReference?: number

    Optional unsigned stencil reference set before drawing the list.

    storageShaderVariant?: Readonly<SceneStorageShaderVariant>

    Optional WebGPU-only storage-aware shader variant for the ordinary renderer-list path.

    viewport?: RendererViewport

    Optional execution viewport in physical attachment pixels.