Hilo3d API - v2.0.0-alpha.3
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    Interface SpriteMaterialParameters

    interface SpriteMaterialParameters {
        compositing?: MaterialCompositing;
        coverage?: MaterialCoverage;
        cullMode?: MaterialCullMode;
        defines?: Readonly<Record<string, number>>;
        frontFace?: MaterialFrontFace;
        name?: string | null;
        normalMap?: Texture<unknown> | MaterialTextureSlotInput | null;
        normalScale?: number;
        opacity?: number;
        opacityMap?: Texture<unknown> | MaterialTextureSlotInput | null;
        parallaxMap?: Texture<unknown> | MaterialTextureSlotInput | null;
        roles?: readonly Readonly<ShaderMaterialRoleSource>[];
        sourceRevision?: string;
        state?: Partial<Readonly<MaterialPipelineState>>;
        texture: Texture;
        textureSlots?: readonly Readonly<ShaderMaterialTextureSlot>[];
        userData?: unknown;
    }

    Hierarchy

    • Omit<
          ShaderMaterialParameters,
          | "attributes"
          | "uniforms"
          | "uniformBlocks"
          | "vs"
          | "fs"
          | "needBasicAttributes",
      >
      • SpriteMaterialParameters
    Index
    compositing?: MaterialCompositing
    coverage?: MaterialCoverage
    cullMode?: MaterialCullMode
    defines?: Readonly<Record<string, number>>
    frontFace?: MaterialFrontFace
    name?: string | null
    normalMap?: Texture<unknown> | MaterialTextureSlotInput | null
    normalScale?: number
    opacity?: number
    opacityMap?: Texture<unknown> | MaterialTextureSlotInput | null
    parallaxMap?: Texture<unknown> | MaterialTextureSlotInput | null
    roles?: readonly Readonly<ShaderMaterialRoleSource>[]
    sourceRevision?: string
    state?: Partial<Readonly<MaterialPipelineState>>
    texture: Texture
    textureSlots?: readonly Readonly<ShaderMaterialTextureSlot>[]
    userData?: unknown