Hilo3d API - v2.0.0
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    Class ComputeShader

    Immutable, backend-neutral Direct WGSL compute shader configuration.

    Index
    bindings: readonly ComputeShaderBinding[]

    Immutable bindings in group/binding order.

    entryPoint: string

    Validated compute entry point.

    label: string

    Stable diagnostic label, or an empty string.

    source: string

    Validated Direct WGSL source.

    Normalized workgroup dimensions.