Hilo3d API - v2.0.0
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Hilo3d
GLTFLoadRequest
Interface GLTFLoadRequest
interface
GLTFLoadRequest
{
crossOrigin
?:
ImageCrossOrigin
;
customMaterialCreator
?:
|
(
(
name
:
string
,
material
:
GLTFMaterial
,
json
:
GLTFRoot
,
parser
:
GLTFParser
,
)
=>
Material
|
null
|
undefined
)
|
null
;
defaultScene
?:
GLTFIndex
;
defaultType
?:
string
;
extensionHandlers
?:
Readonly
<
GLTFExtensionHandlerRegistry
>
|
null
;
forceCreateNewBuffer
?:
boolean
;
ignoreTextureError
?:
boolean
;
isLoadAllTextures
?:
boolean
;
isMultiAnim
?:
boolean
;
isProgressive
?:
boolean
;
isUnQuantizeInShader
?:
boolean
;
preHandlerBufferURI
?:
(
(
uri
:
string
,
buffer
:
GLTFBuffer
)
=>
string
)
|
null
;
preHandlerImageURI
?:
(
(
uri
:
string
,
image
:
GLTFImage
)
=>
string
)
|
null
;
preHandlerShaderURI
?:
|
(
(
uri
:
string
,
index
:
GLTFIndex
,
shader
:
unknown
)
=>
string
)
|
null
;
src
:
string
;
type
?:
string
;
useInstanced
?:
boolean
;
}
Hierarchy (
View Summary
)
LoaderRequest
GLTFParserParameters
GLTFLoadRequest
Index
Properties
cross
Origin?
custom
Material
Creator?
default
Scene?
default
Type?
extension
Handlers?
force
Create
New
Buffer?
ignore
Texture
Error?
is
Load
All
Textures?
is
Multi
Anim?
is
Progressive?
is
Un
Quantize
In
Shader?
pre
Handler
Buffer
URI?
pre
Handler
Image
URI?
pre
Handler
Shader
URI?
src
type?
use
Instanced?
Properties
Optional
cross
Origin
crossOrigin
?:
ImageCrossOrigin
Optional
custom
Material
Creator
customMaterialCreator
?:
|
(
(
name
:
string
,
material
:
GLTFMaterial
,
json
:
GLTFRoot
,
parser
:
GLTFParser
,
)
=>
Material
|
null
|
undefined
)
|
null
Optional
default
Scene
defaultScene
?:
GLTFIndex
Optional
default
Type
defaultType
?:
string
Optional
extension
Handlers
extensionHandlers
?:
Readonly
<
GLTFExtensionHandlerRegistry
>
|
null
Optional
force
Create
New
Buffer
forceCreateNewBuffer
?:
boolean
Optional
ignore
Texture
Error
ignoreTextureError
?:
boolean
Optional
is
Load
All
Textures
isLoadAllTextures
?:
boolean
Optional
is
Multi
Anim
isMultiAnim
?:
boolean
Optional
is
Progressive
isProgressive
?:
boolean
Optional
is
Un
Quantize
In
Shader
isUnQuantizeInShader
?:
boolean
Optional
pre
Handler
Buffer
URI
preHandlerBufferURI
?:
(
(
uri
:
string
,
buffer
:
GLTFBuffer
)
=>
string
)
|
null
Optional
pre
Handler
Image
URI
preHandlerImageURI
?:
(
(
uri
:
string
,
image
:
GLTFImage
)
=>
string
)
|
null
Optional
pre
Handler
Shader
URI
preHandlerShaderURI
?:
|
(
(
uri
:
string
,
index
:
GLTFIndex
,
shader
:
unknown
)
=>
string
)
|
null
src
src
:
string
Optional
type
type
?:
string
Optional
use
Instanced
useInstanced
?:
boolean
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Properties
cross
Origin
custom
Material
Creator
default
Scene
default
Type
extension
Handlers
force
Create
New
Buffer
ignore
Texture
Error
is
Load
All
Textures
is
Multi
Anim
is
Progressive
is
Un
Quantize
In
Shader
pre
Handler
Buffer
URI
pre
Handler
Image
URI
pre
Handler
Shader
URI
src
type
use
Instanced
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Hilo3d API - v2.0.0
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