OptionalanchorOptionalanchorVertical normalized anchor. Defaults to zero.
OptionalanimOptionalanimationOptionalautoOptionalautoOptionalframeSource atlas frame.
OptionalheightLogical display height. Defaults to the source frame height.
Fixed corner and edge sizes in source pixels.
OptionaljointOptionallayerScene-layer bit mask. A node is renderable when at least one bit overlaps the active
camera's visibility mask.
OptionalnameOptionalneedOptionalonlyOptionalonOptionalparentOptionalpivotOptionalpivotOptionalpivotOptionalpointerOptionalpointerOptionalrotationOptionalrotationOptionalrotationOptionalscaleOptionalscaleOptionalscaleOptionalsortingCoarse 2D display layer. Higher values render later.
This is independent from layer, which is a camera-visibility bit mask.
OptionaltextureComplete source texture shorthand.
OptionalupOptionaluseOptionaluserOptionalvisibleOptionalwidthLogical display width. Defaults to the source frame width.
OptionalxOptionalyOptionalzOptionalzFine 2D display order within sortingLayer. Higher values render later.
Horizontal normalized anchor. Defaults to zero.