OptionalanimOptionalanimationOptionalautoOptionalautoOptionaljointOptionallayerOptionalnameOptionalneedOptionalonlyOptionalonOptionalparentOptionalpivotOptionalpivotOptionalpivotOptionalpointerOptionalpointerOptionalrotationOptionalrotationOptionalrotationOptionalscaleOptionalscaleOptionalscaleOptionalsortingCoarse 2D display layer. Higher values render later.
This is independent from layer, which is a camera-visibility bit mask.
OptionalupOptionaluseOptionaluserOptionalvisibleOptionalxOptionalyOptionalzOptionalzFine 2D display order within sortingLayer. Higher values render later.
Scene-layer bit mask. A node is renderable when at least one bit overlaps the active camera's
visibilitymask.