ReadonlynameStable diagnostic label for renderer initialization and graph tooling.
ReadonlyrequirementsFail-closed WebGPU capabilities, limits, and texture formats required by this profile.
Create one independent renderer-local GPU Scene and clustered-lighting runtime.
Read on-demand GPU counters when this factory is attached to exactly one live Renderer.
WebGPU-only high-end factory combining G0 GPU Scene/Hi-Z and L0 Clustered Forward+.
Compatible registered bucket meshes bypass CPU frustum sorting and ordinary PreparedDraw creation. The GPU-driven path intentionally accepts opaque, unskinned, indexed triangle PBR buckets with scalar factors or common opaque PBR maps. Material surface evaluation and the BRDF are shared with ordinary Forward PBR; the clustered variant replaces only light-list selection and iteration. Unregistered meshes, runtime-incompatible bucket state, deformation, transparency, and object-capacity overflow use the shared Forward path in the same frame. Invalid initial bucket declarations and unsupported devices still fail closed.