ReadonlynameStable diagnostic label for renderer initialization and graph tooling.
ReadonlyrequirementsFail-closed WebGPU capabilities, limits, and texture formats required by this profile.
Create one independent renderer-local GPU Scene and clustered-lighting runtime.
Read on-demand GPU counters when this factory is attached to exactly one live Renderer.
WebGPU-only high-end factory combining G0 GPU Scene/Hi-Z and L0 Clustered Forward+.
Compatible registered bucket meshes bypass CPU frustum sorting and ordinary PreparedDraw creation. Fixed indirect buckets accept opaque, unskinned, indexed triangle PBR geometry; eligible deformed, layered, and globally sorted transparent PBR meshes use the native direct storage-lighting lane. Material surface evaluation and the BRDF are shared with ordinary Forward PBR; clustered variants replace only light-list selection and iteration. Unregistered meshes, runtime-incompatible state, mixed compatibility-transparent queues, and object-capacity overflow use the shared Forward path in the same frame. Invalid initial bucket declarations and unsupported devices still fail closed.