ReadonlyindexIndex format for indexed indirect draws, when configured.
ReadonlymaterialMaterial supplying raster, depth, stencil, and blend state.
ReadonlynameStable diagnostic pass name.
ReadonlyshaderImmutable storage-aware graphics shader.
ReadonlyvertexSnapshotted positional vertex-buffer ABI.
Apply optional dynamic state; the framework emits the prepared draw afterward.
Declare shader resources, vertex/index/indirect inputs, and raster attachments.
WebGPU-only storage-aware raster pass for vertex pulling and direct/indirect procedural draws.
The pass derives graph access from the immutable shader ABI. It never reads indirect arguments on the CPU and never exposes native WebGPU objects.