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        new Euler(x, y, z)
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Name Type Default Description xNumber 0 optional 角度 X, 弧度制 yNumber 0 optional 角度 Y, 弧度制 zNumber 0 optional 角度 Z, 弧度制 
Members Show Inherited
Methods Show Inherited
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        set(x, y, z){Euler}
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        Set the components of a euler to the given values Name Type Description xNumber x 轴旋转角度, 弧度制 yNumber y 轴旋转角度, 弧度制 zNumber z 轴旋转角度, 弧度制 Returns:Type Description Euler this 
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        setDegree(degX, degY, degZ){Euler}
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        设置角度 Name Type Description degXNumber x 轴旋转角度, 角度制 degYNumber y 轴旋转角度, 角度制 degZNumber z 轴旋转角度, 角度制 Returns:Type Description Euler this 
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        fromArray(array, offset){Euler}
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        从数组赋值 Name Type Default Description arrayArray.<number> | TypedArray 数组 offsetNumber 0 optional 数组偏移值 Returns:Type Description Euler this 
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        toArray(array, offset){Array}
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        转换到数组 Name Type Default Description arrayArray.<number> | TypedArray [] optional 数组 offsetNumber 0 optional 数组偏移值 Returns:Type Description Array 
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        fromMat4(mat, order){Euler}
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        Creates a euler from the given 4x4 rotation matrix. Name Type Default Description matMatrix4 rotation matrix orderstring this.order optional 旋转顺序,默认为当前Euler实例的order Returns:Type Description Euler this 
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        fromQuat(quat, order){Euler}
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        Creates a euler from the given quat. Name Type Default Description quatQuaternion orderString this.order optional 旋转顺序,默认为当前Euler实例的order Returns:Type Description Euler this